One hint, I noticed someone could not find one of the wood discs for the gramphone, look on the bottom left corner on the side facing you of the box on the shelf directly above the gramaphone. Now, if anyone can help me.I got through the maze and to Merrows house and through it with no problems. You then have to put the oar lock in place in order to seal the boat. Thanks, I know this isn't the way to ask for help, but yours is the only post that references Merrows house.Ĭlick on both barrells that are on their sides they will then both give up pieces of wood. What did I miss or what do I do now? Help me with this and I'll try to move on and help you with your problem, the boat. I found the light switch for Merrow's lab but now I'm stuck. I found all the gramaphone pieces, but I can't get past there. I wish I could, and if I could get through Merrows house I'll be happy to.
But, there is no way of getting inside it.
I suspect it may be in that one barrel.there are 5 barrels, after they are opened with the harpoon, if clicked on, they will say open but empty, there is one that does not say it is empty. I CAN NOT find the piece of wood that fits there at the boat seat, its just a small piece that will fit into that small dip right where the oar lock goes. My problem is at the dock, where you have to repair the boat. you should have 5 keys, place them in the door, and then just keep clicking on them till all are gold colored. Once you have found the hammer, turn around and go back to the beginning, then turn around and start going back through, only this time, bust open each barrel you come to, with the hammer and then click on it to see if there is anything inside, again, go down every passage way. Go down every passage, even the ones that the map show as dead ends. Pick up anything you see on the floor, there will be keys, and a hammer. HighlandMax wrote:for anyone having trouble in the maze in Dream Chronicals 2.when you first enter, find the pieces for the map, once you have the map, just follow it.